In this second part I’ll show you how to sum it up in Logic. This is really straight forward and no rocket-science whatsoever. I have thought out a good flow from VE Pro to Logic but that’s about it.
As you can see from the screenshots below (and from the first part) I have all the processing for the different audio channels in Logic. I could just as well have loaded the plugins directly inside the VE Pro hosts but this way has one big advantage. I can easily sculpt the sound the way I want for different songs/projects without messing with the VE Pro setups. Seems more “Logic” to me (pun intended) since the “sound” is saved with the different songs, not in the VE Pro templates.
VE Pro 64-bit
Since this is mainly strings, orchestral, chamber, solo and a little soprano choir there is simply one channel for each section.
- 1st Violins (Orchestral and Chamber)
- 2nd Violins (Orchestral and Chamber)
- Violas (Orchestral and Chamber)
- Cellos (Orchestral and Chamber)
- Basses (Orchestral and Chamber)
- Solo string (violin, viola, cello and bass)
- Choir
VE Pro 32-bit, first instance
Also pretty basic. The only summing taking part here is for the two harps and the four different tracks of the choir.
- Harp (Concert and Celtic)
- Pianos
- Celeste
- Guitar
- Winds
- Choirs (Boys, Girls, DIVA and Church Choir)
VE Pro 32-bit, second instance
This is where it gets a bit more “creative”. As you can see there are two audio tracks for toms (Toms and Epic Toms). The second one is actually for a few more instruments as well. All the instruments coming through this channel has some “wetness” or “ambience” already in the samples. That’s why I don’t add any reverb in Logic.
Also, I could have used a single channel for the timpanis and the bass drums but since the generate quite a lot of low frequency I like to have them separate, just for controlling the different lows.
- Percussion (Glockenspiel, Marimba, Xylophone, Vibraphone and Tubular Bells)
- Timpani
- Bass Drum
- Toms
- Epic Toms (or a “dry” channel if you will)
- Snare
- Sticks (Woodblocks, Finger snaps, Handclaps and Cowbell)
VE Pro 32-bit, third instance
Very straightforward. Simply two channels. One for cymbals and one for other “metallic” instruments.
- Percussion (Glockenspiel, Marimba, Xylophone, Vibraphone and Tubular Bells)
- Timpani
- Bass Drum
- Toms
- Epic Toms (or a “dry” channel if you will)
- Snare
- Sticks (Woodblocks, Finger snaps, Handclaps and Cowbell)
VE Pro 32-bit, fourth and final instance
Also a simple approach. The first track is a “dry” one just for the Epic Dohl. Drums of War has it’s own channel, again for controlling the lows. Finally there is one for “big” drums and one for “small” drums.
- Epic Dohl
- Drums of War
- Big Drums
- Small Drums
PLAY – SATB Choirs
The only audio-interface-input in my setup is from the digital input. this is where my Symphonic Choirs from play gets routed into Logic. It simply has one channel because I think it’s enough. The reverb on the choir is from the built-in in PLAY.
- Symphonic Choirs (Sopranos, Altos, Tenors and Basses)
Done!
So there you have it! All in all there are 31 stereo channels virtually wired into Logic! Who could have dreamed about this 3-4 years ago? In part 3 I’ll show you a bit of how I’ve setup the MIDI-tracks in Logic and how I use Logic’s Environment to take control over them.
If you missed the first part you can read it here:
Setup Part I: Outside the DAW »
1 Comment for The Setup Part II:
Getting into Logic
The Setup Part I: Outside the DAW - Bits and pieces | November 28, 2009 at 7:31 pm








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